41. Introduction to game development using Processing Parker, J. R. (Jim R.), 1955- Dulles, VA : Mercury Learning and Information, [2015] MDIT420
43. The Unity Game Engine and the Circuits of Cultural Software Nicoll, Benjamin. Cham : Springer International Publishing : 2019.
44. Introduction to game design, prototyping, and development: from concept to playable game with Unity and C♯ Bond, Jeremy Gibson. Massachusetts : Addison-Wesley Professional, 2022. IDP311 EBSCOhost
45. Introduction to game design, prototyping, and development: from concept to playable game with Unity and C# Bond, Jeremy Gibson, Boston : Addison-Wesley, [2023] GDM511 IDP311
46. Software engineering perspectives in computer game development Boca Raton, FL : CRC Press, 2021. GDM513
47. Mathematics for computer graphics and game programming: a self-teaching introduction Dulles : Mercury Learning and Information, c2019. GDM512
48. Learning Unity 2D game development by example: create your own line of successful 2D games with Unity! Pereira, Venita,, Birmingham, England : Packt Publishing, 2014. DSA211
49. 3Ds max modeling basics for video game assets Culbertson, William, Boca Raton, FL : CRC Press, 2019- MDIT310
50. Unreal Engine 5 Game Development with C++ Scripting: Become a Professional Game Developer and Create Fully Functional, High-Quality Games Li, Zhenyu George, Birmingham : Packt Publishing, 2023. GDM512