Simulation and gaming for social design
"This book is a collection of research articles that deal with three aspects of simulation and gaming for social design: (1) Theory and methodology, including game system theory and agent-based modeling; (2) Sustainability, including global warming and the energy–food nexus);; and (3) Social entrepreneurship, including business, ethnic, and ethical understanding. The latter two especially form two major areas of clinical knowledge in contemporary life.Simulatin and gaming, with its participatory approach, provides participants with a seamless integration of problem solving and education. It has been known as a tool for interdisciplinary communication since the 1960s, and now it is being developed to contribute to global society in the twenty-first century. This is the first book on simulation and gaming for social design that covers all aspects from the methodological foundations to practical examples in the fields of sustainability and social entrepreneurship."--
Bibliographic Information
| Format: | Book |
|---|---|
| Subject: |
Social systems $xSimulation methods Game theory $xSocial aspects Sustainability $xSocial aspects Social entrepreneurship |
| Publication Year: | 2021 |
| Language: | English |
| Published: | Singapore : Springer, [2021]. |
| ISBN: | 9789811620133 981162013X |
| Series: | Translational systems sciences, 25 |
| Notes: | Includes bibliographical references. |
| Course: |
IDP311 |
Availability at HKSYU Library
| Location | Call number | Status |
|---|---|---|
| English Book (4/F) | 301.01 SIM 2021 | Available |