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Simulation and gaming for social design

Singapore : Springer, [2021].

"This book is a collection of research articles that deal with three aspects of simulation and gaming for social design: (1) Theory and methodology, including game system theory and agent-based modeling; (2) Sustainability, including global warming and the energy–food nexus);; and (3) Social entrepreneurship, including business, ethnic, and ethical understanding. The latter two especially form two major areas of clinical knowledge in contemporary life.Simulatin and gaming, with its participatory approach, provides participants with a seamless integration of problem solving and education. It has been known as a tool for interdisciplinary communication since the 1960s, and now it is being developed to contribute to global society in the twenty-first century. This is the first book on simulation and gaming for social design that covers all aspects from the methodological foundations to practical examples in the fields of sustainability and social entrepreneurship."--

Bibliographic Information


Format: Book
Subject: Social systems $xSimulation methods
Game theory $xSocial aspects
Sustainability $xSocial aspects
Social entrepreneurship
Publication Year:2021
Language:English
Published:Singapore : Springer, [2021].
ISBN:9789811620133
981162013X
Series:Translational systems sciences, 25
Notes:Includes bibliographical references.
Course: IDP311

Availability at HKSYU Library


Location Call number Status
English Book (4/F) 301.01 SIM 2021 Available