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Introduction to game development using Processing
Parker, J. R. (Jim R.), author.
Dulles, VA : Mercury Learning and Information, [2015]
This book will guide you through the basic game development process, covering game development topics including graphics, sound, artificial intelligence, animation, game engines, Web-based games, etc. Real games will be created, and significant parts of a game engine will be built and made available for download. Processing is a free, graphics-oriented language that provides the basic functionality needed for building games and runs on all major platforms allowing games to be built for desktop computers, HTML 5, and Android. --
Bibliographic Information
| Format: | Book |
|---|---|
| Author: | Parker, J. R. (Jim R.), 1955- |
| Subject: |
Computer games Video games |
| Publication Year: | 2015 |
| Language: | English |
| Published: | Dulles, VA : Mercury Learning and Information, [2015] |
| ISBN: | 9781937585402 1937585409 1937585409 (paperback) 9781937585402 (paperback) |
| Notes: | Includes bibliographical references and index. |
| Course: |
MDIT420 |
Availability at HKSYU Library
| Location | Call number | Status |
|---|---|---|
| English Book (5/F) | 794.81526 PAR 2015 | Available |