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Introduction to game development using Processing

Parker, J. R. (Jim R.), author.
Dulles, VA : Mercury Learning and Information, [2015]

This book will guide you through the basic game development process, covering game development topics including graphics, sound, artificial intelligence, animation, game engines, Web-based games, etc. Real games will be created, and significant parts of a game engine will be built and made available for download. Processing is a free, graphics-oriented language that provides the basic functionality needed for building games and runs on all major platforms allowing games to be built for desktop computers, HTML 5, and Android. --

Bibliographic Information


Format: Book
Author: Parker, J. R. (Jim R.), 1955-
Subject: Computer games
Video games
Publication Year:2015
Language:English
Published:Dulles, VA : Mercury Learning and Information, [2015]
ISBN:9781937585402
1937585409
1937585409 (paperback)
9781937585402 (paperback)
Notes:Includes bibliographical references and index.
Course: MDIT420

Availability at HKSYU Library


Location Call number Status
English Book (5/F) 794.81526 PAR 2015 Available