41. Inside the video game industry: game developers talk about the business of play New York : Routledge, Taylor & Francis Group, 2017. GDM522
42. Foundations of game engine development Lengyel, Eric, Lincoln, California : Terathon Software LLC, [2016]- MDIT420
44. Beginning C++ through game programming Dawson, Mike, 1947- Boston, Massachusetts : Cengage Learning, 2015. DSA213
46. Introduction to game development using Processing Parker, J. R. (Jim R.), 1955- Dulles, VA : Mercury Learning and Information, [2015] MDIT420
47. SFML game development by example: Create and develop exciting games from start to finish using SFML Pupius, Raimondas,, Birmingham : Packt Publishing Ltd., 2015. DSA213
48. The state of play: creators and critics on video game culture New York : Seven Stories Press, [2015] DSA317
49. Game development with Blender Felinto, Dalai, Boston, MA : Cengage Learning PTR, 2014. MDIT420 View full text via Gale Virtual Reference Library
50. Game programming patterns Nystrom, Robert. [United States?] : Genever Benning, [2014] DSA213 MDIT420