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Game development with Blender
Felinto, Dalai, author.
Boston, MA : Cengage Learning PTR, 2014.
This book offers a complete guide to the Blender game engine. More than two years in the making, the book spans topics ranging from logic brick and physics to graphics, animation, scripting, and more.
Bibliographic Information
| Format: | eBook |
|---|---|
| Author: | Felinto, Dalai, |
| Subject: |
Blender (Computer file) Computer animation Computer graphics Video games Electronic books |
| Publication Year: | 2014 |
| Language: | English |
| Published: | Boston, MA : Cengage Learning PTR, 2014. |
| ISBN: | 9781305381223 130538122X 9781305381223 (electronic book) |
| Notes: | Includes index. chapter 1. Game Blender in a nutshell -- chapter 2. First game -- chapter 3. Logic bricks -- chapter 4. Animation -- chapter 5. Graphics -- chapter 6. Physics -- chapter 7. Python scripting -- chapter 8. Workflow and optimization -- chapter 9. Publishing and beyond -- chapter 10. Case studies. |
| Course: |
MDIT420 |