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Game development with Blender

Felinto, Dalai, author.
Boston, MA : Cengage Learning PTR, 2014.

This book offers a complete guide to the Blender game engine. More than two years in the making, the book spans topics ranging from logic brick and physics to graphics, animation, scripting, and more.

Bibliographic Information


Format: eBook
Author: Felinto, Dalai,
Subject: Blender (Computer file)
Computer animation
Computer graphics
Video games
Electronic books
Publication Year:2014
Language:English
Published:Boston, MA : Cengage Learning PTR, 2014.
ISBN:9781305381223
130538122X
9781305381223 (electronic book)
Notes:Includes index.
chapter 1. Game Blender in a nutshell -- chapter 2. First game -- chapter 3. Logic bricks -- chapter 4. Animation -- chapter 5. Graphics -- chapter 6. Physics -- chapter 7. Python scripting -- chapter 8. Workflow and optimization -- chapter 9. Publishing and beyond -- chapter 10. Case studies.
Course: MDIT420

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