Beginning C++ through game programming
When it comes to game programming, C++ is the name of the game. If you aspire to move from game player to game creator, it all starts with learning the fundamentals of C++ and game-programming basics. With BEGINNING C++ THROUGH GAME PROGRAMMING, FOURTH EDITION, you will find an up-to-date and thorough introduction to everything you need to get started--with no previous programming experience required. In the new fourth edition of this popular guide to learning C++, you will work with a complete program while learning each new concept and a game program at the end of each chapter. A final game project at the end of the book draws together everything you've learned. Written with the beginning programmer in mind, BEGINNING C++ THROUGH GAME PROGRAMMING, FOURTH EDITION is a great way to get started in game programming.
Bibliographic Information
| Format: | eBook |
|---|---|
| Author: | Dawson, Mike, 1947- |
| Subject: |
C++ (Computer program language) Video games Video games |
| Publication Year: | 2015 |
| Language: | English |
| Published: | Boston, Massachusetts : Cengage Learning, 2015. |
| ISBN: | 9781473752917 1473752914 9781305109926 1305109929 |
| Notes: | Includes index. English Description based on print version record. |
| Course: |
DSA213 |