1. Introduction to game development using Processing Parker, J. R. (Jim R.), 1955- Dulles, VA : Mercury Learning and Information, [2015] MDIT420
2. Game design workshop: a playcentric approach to creating innovative games Fullerton, Tracy, Boca Raton, FL : CRC Press, Taylor & Francis Group, 2024. DSA422 GDM511 MDIT420
3. Game development principles Thorn, Alan, Boston, MA : Cengage Learning PTR, 2014. MDIT420 Available for Hong Kong Shue Yan University via Gale Virtual Reference Library. Click here to access
4. Game engine architecture Gregory, Jason, 1970- Boca Raton, FL : CRC Press, Taylor & Francis Group, [2019] GDM511 DSA213 MDIT420
5. Foundations of game engine development Lengyel, Eric, Lincoln, California : Terathon Software LLC, [2016]- MDIT420
6. Game development with Blender Felinto, Dalai, Boston, MA : Cengage Learning PTR, 2014. MDIT420 View full text via Gale Virtual Reference Library
7. Game development using Python Parker, J. R. (Jim R.), 1955- Dulles, Virginia : Mercury Learning and Information, [2021] MDIT420