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Game development using Python
Parker, J. R. (Jim R.), author.
Dulles, Virginia : Mercury Learning and Information, [2021]
"This book will guide you through the basic game development process using Python, covering game topics including graphics, sound, artificial intelligence, animation, game engines, etc. Real games are created as you work through the text and significant parts of a game engine are built and made available for download. New chapters on card games and a side-scroller. The companion files contain all of the resources described in the book, e.g., example code, game assets, video/sound editing software, and color figures. Instructor resources are available for use as a textbook."--
Bibliographic Information
| Format: | Book |
|---|---|
| Author: | Parker, J. R. (Jim R.), 1955- |
| Subject: |
Video games Python (Computer program language) |
| Publication Year: | 2021 |
| Language: | English |
| Published: | Dulles, Virginia : Mercury Learning and Information, [2021] |
| ISBN: | 9781683926276 1683926277 |
| Notes: | Includes index. Games -- Introduction to how games work -- Graphics and images -- The game loop -- Game AI: collisions -- Navigation and control -- Sound -- C2H6O jet boat race -- Animation -- C2H6O-final steps -- Networking -- Card games -- Platformers: methods for building a side-scrolling game. |
| Course: |
MDIT420 |
Availability at HKSYU Library
| Location | Call number | Status |
|---|---|---|
| Book Display (G/F) | 794.81526 PAR 2021 | Available |