1. Understanding video games: the essential introduction Egenfeldt-Nielsen, Simon, New York, NY ; Routledge, 2024. GDM521 DSA100
2. Understanding video games: the essential information Egenfeldt-Nielsen, Simon, New York, NY : Routledge, 2024. GDM521 Online
3. Visual digital culture: surface play and spectacle in new media genres Darley, Andrew. London ; Routledge, 2009, ©2000. SOC413
4. Game usability: advice from the experts for advancing UX strategy and practice in videogames Boca Raton, FL : CRC Press, Taylor & Francis Group, [2022]. GDM517
6. Introduction to game development using Processing Parker, J. R. (Jim R.), 1955- Dulles, VA : Mercury Learning and Information, [2015] MDIT420
7. Reality is broken: why games make us better and how they can change the world McGonigal, Jane. London : Jonathan Cape, 2011. DSA211
8. The video games textbook: history, business, technology Wardyga, Brian J., Boca Raton, FL : CRC Press, [2023] GDM521
9. The video games textbook: history, business, technology Wardyga, Brian J., Boca Raton : CRC Press, 2023. GDM521
10. Video games as culture: considering the role and importance of video games in contemporary society Muriel, Daniel, Abingdon : Routledge, 2018 DSA317