Game usability : advice from the experts for advancing UX strategy and practice in videogames
" This book introduces the basics in game usability and overall game UX mindset and techniques, as well as looking at current industry best practices and trends. Fully updated for its second edition, it includes practical advice on how to include usability in already tight development timelines, and how to advocate for UX and communicate results to higher-ups effectively. The book begins with an introduction to UX strategy considerations for games, and to UX design, before moving on to cover core user research and usability techniques as well as how to fit UX practices into the business process. It provides considerations of player differences and offers strategies for inclusion as well as chapters that give platform and context specific advice. " --
Bibliographic Information
| Format: | Book |
|---|---|
| Subject: |
Computer games Video games |
| Publication Year: | 2022 |
| Language: | English |
| Published: | Boca Raton, FL : CRC Press, Taylor & Francis Group, [2022]. |
| ISBN: | 9780367619923 036761992X |
| Notes: | Includes bibliographical references and index. |
| Course: |
GDM517 |
Availability at HKSYU Library
Online Resources
| Location | Call number | Status |
|---|---|---|
| English Book (5/F) | 794.81536 GAM 2022 | Available |