31. Introduction to game design, prototyping, and development: from concept to playable game with Unity and C♯ Bond, Jeremy Gibson. Massachusetts : Addison-Wesley Professional, 2022. IDP311 EBSCOhost
32. Learning design patterns with Unity: learn the secret pf popular design patterns while building fun, efficient games in Unity and C# Ferrone, Harrison, Birmingham : Packt Publishing, Limited, 2024. GDM511
33. 3Ds max modeling basics for video game assets Culbertson, William, Boca Raton, FL : CRC Press, 2019- MDIT310
34. Introduction to game design, prototyping, and development: from concept to playable game with Unity and C# Bond, Jeremy Gibson, Boston : Addison-Wesley, [2023] GDM511 IDP311
35. Brain-computer interfaces handbook: technological and theoretical advances Boca Raton, FL : CRC Press, Taylor & Francis Group, [2018] GDM510
36. The complete guide to photorealism: for visual effects, visualization and games Dinur, Eran, New York ; Routledge, 2022. IDP312