Learning design patterns with Unity : learn the secret pf popular design patterns while building fun, efficient games in Unity and C#
Struggling to write maintainable and clean code for your Unity games? Look no further! Learning Design Patterns with Unity empowers you to harness the fullest potential of popular design patterns that will take your game development skills to the next level. With structured explanations backed with practical examples, you'll master creational patterns like Prototype to efficiently spawn enemies and delve into behavioral patterns like Observer to create reactive game mechanics. As you progress, you'll also identify the negative impacts of bad architectural decisions and understand how to overcome them with simple but effective practices. By the end of this Unity book, the way you develop Unity games will change - you'll adapt a more structured, scalable, and optimized process that will help you make that next leap in your career
Bibliographic Information
| Format: | Book |
|---|---|
| Author: | Ferrone, Harrison, |
| Subject: |
Unity (Electronic resource) Video games C# (Computer program language) |
| Publication Year: | 2024 |
| Language: | English |
| Published: | Birmingham : Packt Publishing, Limited, 2024. |
| ISBN: | 9781805120285 180512028X |
| Series: | Expert insight |
| Notes: | Includes index. |
| Course: |
GDM511 |
Availability at HKSYU Library
| Location | Call number | Status |
|---|---|---|
| English Book (5/F) | 794.81526 FER 2024 | Available |