21. The complete guide to photorealism: for visual effects, visualization and games Dinur, Eran, New York ; Routledge, 2022. IDP312
22. Game development using Python Parker, J. R. (Jim R.), 1955- Dulles, Virginia : Mercury Learning and Information, [2021] MDIT420
24. Introduction to Game Systems Design Gazaway, Dax. Hoboken : Pearson Education, Limited, 2021. GDM511 EBSCOhost
26. Sid Meier's memoir!: a life in computer games Meier, Sid, New York : W.W. Norton & Company, [2021] BUS380
27. Software engineering perspectives in computer game development Boca Raton, FL : CRC Press, 2021. GDM513
28. Building virtual reality with Unity and SteamVR Murray, Jeff W., Boca Raton, FL : CRC Press, Taylor & Francis Group, [2020] MDIT220 ADS250
29. One up: creativity, competition, and the global business of video games Dreunen, Joost van, New York : Columbia University Press, [2020] GDM522
30. Rise and reign of esports: an introduction to the multinational industry Bischof, Linus, ©2020 GDM523