1. Advanced game design: a systems approach Sellers, Michael (Game designer), Boston : Addison-Wesley, [2018] GDM511
3. Game usability: advice from the experts for advancing UX strategy and practice in videogames Boca Raton, FL : CRC Press, Taylor & Francis Group, [2022]. GDM517
5. Introduction to game development using Processing Parker, J. R. (Jim R.), 1955- Dulles, VA : Mercury Learning and Information, [2015] MDIT420
6. Reality is broken: why games make us better and how they can change the world McGonigal, Jane. London : Jonathan Cape, 2011. DSA211
9. Visual digital culture: surface play and spectacle in new media genres Darley, Andrew. London ; Routledge, 2009, ©2000. SOC413
10. The art of game design: a book of lenses Schell, Jesse. Boca Raton, Florida ; CRC Press, [2020] DSA111 GDM511 DSA100 DSA211