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12. Mathematics for computer graphics and game programming: a self-teaching introduction Dulles : Mercury Learning and Information, c2019. GDM512
13. Mixed Reality and Gamification for Cultural Heritage Cham : Springer International Publishing : 2017. ACT323
14. Blender 3D by example: design a complete workflow with Blender to create stunning 3D scenes and films step by step! Caudron, Romain, Birmingham : Packt Publishing, 2015. GED115
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