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Prototyping augmented reality

Mullen, Tony,
Indianapolis, Ind. : John Wiley, c2011

"Augmented reality (AR) is used all over, and you may not even realize it. Smartphones overlay data onto live camera views to show homes for sale, restaurants, or historical sites. American football broadcasts use AR to show the invisible first-down line on the field to TV viewers. Nike and Budweiser, among others, have used AR in ads. Now, you can learn to create AR prototypes using 3D data, Processing open-source programming language, and other languages. This unique book is an easy-to-follow guide on how to do it."--Publisher's description

Bibliographic Information


Format: Book
Author: Mullen, Tony, 1971-
Subject: Augmented reality
Human-computer interaction
Computer graphics
Publication Year:2011
Language:English
Published:Indianapolis, Ind. : John Wiley, c2011
ISBN:9781118036631
1118036638
Series:Serious skills
Notes:Includes index
Course: MDIT420

Availability at HKSYU Library


Location Call number Status
English Book (4/F) 006.6 MUL 2011 Available