1. Game design workshop: a playcentric approach to creating innovative games Fullerton, Tracy, Boca Raton, FL : CRC Press, Taylor & Francis Group, 2024. DSA422 GDM511 MDIT420
2. Introduction to game design, prototyping, and development: from concept to playable game with Unity and C# Bond, Jeremy Gibson, Boston : Addison-Wesley, [2023] GDM511 IDP311
4. Game usability: advice from the experts for advancing UX strategy and practice in videogames Boca Raton, FL : CRC Press, Taylor & Francis Group, [2022]. GDM517
6. The art of game design: a book of lenses Schell, Jesse. Boca Raton, Florida ; CRC Press, [2020] DSA111 GDM511 DSA100 DSA211
7. Unity 2020 virtual reality projects: learn VR development by building immersive applications and games with Unity 2019.4 and later versions Linowes, Jonathan, Birmingham, UK : Packt Publishing, 2020. MDIT320 MDIT310
8. Brain-computer interfaces handbook: technological and theoretical advances Boca Raton, FL : CRC Press, Taylor & Francis Group, [2018] GDM510
9. Game engine architecture Gregory, Jason, 1970- Boca Raton, FL : CRC Press, Taylor & Francis Group, [2019] GDM511 DSA213 MDIT420
10. Unity game development cookbook: essentials for every game Buttfield-Addison, Paris, Sebastopol, CA : O'Reilly Media, 2019. MDIT320