1. Adobe After Effects Classroom in a book: 2024 release : the official training workbook from Adobe Gyncild, Brie, ©2024 JOUR390
2. Animation masterclasses: from pencils to pixels, a complete course in animation & production White, Tony, 1947-, Boca Raton, FL : CRC Press/Taylor & Francis Group, 2023. DSA216
3. Motion design toolkit: principles, practice, and techniques Shaw, Austin, New York, NY ; Routledge, 2023. JOUR390
4. Unreal Engine 5 character creation, animation and cinematics: create custom 3D assets and bring them to life in Unreal Engine 5 using MetaHuman, Lumen, and Nanite Venter, Henk, Birmingham, UK : Packt Publishing, 2022 MDIT220
5. Blender 3D by example: a project-based guide to learning Blender 3D, EEVEE rendering engine, and grease pencil Baechler, Oscar, Birmingham Packt Publishing, 2020. ACT202 ACT321
6. Design for motion: fundamentals and techniques of motion design Shaw, Austin, New York, NY : Routledge, Taylor & Francis Group, 2020. JOUR390
7. 3Ds max modeling basics for video game assets Culbertson, William, Boca Raton, FL : CRC Press, 2019- MDIT310
8. Blender 3D by example: design a complete workflow with Blender to create stunning 3D scenes and films step by step! Caudron, Romain, Birmingham : Packt Publishing, 2015. GED115
9. Game development with Blender Felinto, Dalai, Boston, MA : Cengage Learning PTR, 2014. MDIT420 View full text via Gale Virtual Reference Library
10. Getting started in 3D with 3ds Max: model, texture, rig, animate, and render in 3ds Max Boardman, Ted, Abingdon, Oxon ; Routledge, 2017. MDIT310