1. Producing games: from business budgets to creativity and design Cohen, D. S. Burlington, MA ; Focal Press, 2009. GDM512
2. The video games textbook: history, business, technology Wardyga, Brian J., Boca Raton : CRC Press, 2023. GDM521
3. Understanding video games: the essential information Egenfeldt-Nielsen, Simon, New York, NY : Routledge, 2024. GDM521 Online
5. Digital Gaming and the Advertising Landscape Hera, Teresa de la, 1981- Baltimore, Maryland : Project Muse, 2020 DSA100
6. Hands-On Unity Game Development: Unlock the Power of Unity 2023 and Build Your Dream Game Borromeo, Nicolas Alejandro, Birmingham : Packt Publishing, 2024. MDIT420
7. Practical Game Design: A Modern and Comprehensive Guide to Video Game Design Kramarzewski, Adam, Birmingham : Packt Publishing, 2023. GDM511
8. Beginning C++ through game programming Dawson, Mike, 1947- Boston, Massachusetts : Cengage Learning, 2015. DSA213
9. The videogame industry does not exist: why we should think beyond commercial game production Keogh, Brendan, Cambridge, MA : The MIT Press, 2023 GDM522
10. Beginning C++ through game programming Dawson, Michael, Boston, Massachusetts : Cengage Learning, 2015. DSA213 View full-text via ProQuest Ebook Central