32. The Unity Game Engine and the Circuits of Cultural Software Nicoll, Benjamin. Cham : Springer International Publishing : 2019.
34. Adobe After Effects Classroom in a book: 2024 release : the official training workbook from Adobe Gyncild, Brie, ©2024 JOUR390
35. UX strategy: product strategy techniques for devising innovative digital solutions Levy, Jaime, Sebastopol, CA : O'Reilly Media, Inc., 2021. MDIT210
37. Mixed Reality and Gamification for Cultural Heritage Cham : Springer International Publishing : 2017. ACT323
38. UX/UI design for beginners 2022: all you need to get started with UX/UI designs as a beginner Melvin, Anthony. North Haven, CT : Independently published, 2021. GDM510 MDIT110
39. 3Ds max modeling basics for video game assets Culbertson, William, Boca Raton, FL : CRC Press, 2019- MDIT310
40. Introduction to game design, prototyping, and development: from concept to playable game with Unity and C# Bond, Jeremy Gibson, Boston : Addison-Wesley, [2023] GDM511 IDP311