21. Introduction to game development using Processing Parker, J. R. (Jim R.), 1955- Dulles, VA : Mercury Learning and Information, [2015] MDIT420
22. Reality is broken: why games make us better and how they can change the world McGonigal, Jane. London : Jonathan Cape, 2011. DSA211
23. Rise and reign of esports: an introduction to the multinational industry Bischof, Linus, ©2020 GDM523
24. Beginning C++ through game programming Dawson, Mike, 1947- Boston, Massachusetts : Cengage Learning, 2015. DSA213
25. Video games in psychotherapy Rice, Robert (Psychologist), New York, NY ; Routledge, 2023. SW527 DSA315
26. The videogame industry does not exist: why we should think beyond commercial game production Keogh, Brendan, Cambridge, MA : The MIT Press, 2023 GDM522
27. Video games as culture: considering the role and importance of video games in contemporary society Muriel, Daniel, Abingdon : Routledge, 2018 DSA317
28. One up: creativity, competition, and the global business of video games Dreunen, Joost van, New York : Columbia University Press, [2020] GDM522
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