1. Creative character design for games and animation Harder, Jenny, Boca Raton, FL : CRC Press, Taylor & Francis Group, 2023. DSA216
2. The video games textbook: history, business, technology Wardyga, Brian J., Boca Raton, FL : CRC Press, [2023] GDM521
3. The video games textbook: history, business, technology Wardyga, Brian J., Boca Raton : CRC Press, 2023. GDM521
4. The videogame industry does not exist: why we should think beyond commercial game production Keogh, Brendan, Cambridge, MA : The MIT Press, 2023 GDM522
6. One up: creativity, competition, and the global business of video games Dreunen, Joost van, New York : Columbia University Press, [2020] GDM522
7. Rise and reign of esports: an introduction to the multinational industry Bischof, Linus, ©2020 GDM523
8. Digital Gaming and the Advertising Landscape Hera, Teresa de la, 1981- Baltimore, Maryland : Project Muse, 2020 DSA100
9. Digital gaming and the advertising landscape Hera, Teresa de la, 1981- Amsterdam : Amsterdam University Press, [2019] DSA210
10. Inside the video game industry: game developers talk about the business of play New York : Routledge, Taylor & Francis Group, 2017. GDM522