1. Interaction design: beyond human-computer interaction Sharp, Helen, Hoboken, New Jersey : John Wiley & Sons, Inc., [2023] DSA111 GDM510 MDIT110
2. Research methods in human-computer interaction Lazar, Jonathan, Cambridge, MA : Morgan Kaufmann Publishers, an imprint of Elsevier, [2017] GDM516
3. Research methods in human-computer interaction Lazar, Jonathan, Cambridge, Massachusetts : Morgan Kaufmann Publishers, an imprint of Elsevier, [2017] GDM516
5. Game feel: a game designer's guide to virtual sensation Swink, Steve, Burlington, MA : Morgan Kaufmann Publishers/Elsevier, [2009]. DSA422
7. Advances in artificial intelligence, software and systems engineering: proceedings of the AHFE 2021 Virtual Conferences on Human Factors in Software and Systems Engineering, Artificial Intelligence and Social Computing, and Energy, July 25-29, 2021, USA AHFE 2021 Virtual Conferences on Human Factors in Software and Systems Engineering, Artificial Intelligence and Social Computing, and Energy (2021 : USA) Cham, Switzerland : Springer, [2021] ECON350
8. Research methods in human computer interaction Lazar, Jonathan, Cambridge, Massachusetts : Morgan Kaufmann, 2017. GDM516 Click to View
9. The VR book: Human-centered design for virtual reality Jerald, Jason, [New York] : Association for Computing Machinery ; [2016] ADS250 GDM510 MDIT210
10. The VR book: human-centered design for virtual reality Jerald, Jason, [New York] : Association for Computing Machinery ; 2016. GDM510