41. Beginning C++ through game programming Dawson, Mike, 1947- Boston, Massachusetts : Cengage Learning, 2015. DSA213
42. Learn C++ for game development Sutherland, Bruce (Video game developer), [New York, NY] : Apress, [2014] GDM512
43. The videogame industry does not exist: why we should think beyond commercial game production Keogh, Brendan, Cambridge, MA : The MIT Press, 2023 GDM522
45. Serious games in personalized learning: new models for design and performance Martin, Scott M., New York, NY ; Routledge, 2022. DSA210
46. One up: creativity, competition, and the global business of video games Dreunen, Joost van, New York : Columbia University Press, [2020] GDM522
47. Beginning C++ through game programming Dawson, Michael, Boston, Massachusetts : Cengage Learning, 2015. DSA213 View full-text via ProQuest Ebook Central
48. SFML game development by example: Create and develop exciting games from start to finish using SFML Pupius, Raimondas,, Birmingham : Packt Publishing Ltd., 2015. DSA213
49. Game design workshop: a playcentric approach to creating innovative games Fullerton, Tracy, Boca Raton, FL : CRC Press, Taylor & Francis Group, 2024. DSA422 GDM511 MDIT420
50. Game design workshop: a playcentric approach to creating innovative games Fullerton, Tracy, Boca Raton, FL : CRC Press, 2024. DSA422 GDM511 Online