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Serious games in personalized learning : new models for design and performance

Martin, Scott M., author.
New York, NY ; Routledge, 2022.

"Serious Games in Personalized Learning investigates game-based teaching and learning at a time when learning and training systems are increasingly integrating serious games, machine-learning artificial intelligence models, and adaptive technologies. Game-based education provides rare data for measuring, assessing, and evaluating not just a game's effectiveness but the acquisition of information and knowledge that a student may gain through playing a learning game. This book synthesizes contemporary research, frameworks, and models centered on the design and delivery of serious games that truly personalize the learning experience. Scholars of educational technology, instructional design, human performance, and more will find a comprehensive guide to the history, practical implications, and data-collection potential inherent to these fast-evolving tools"--

Bibliographic Information


Format: Book
Author: Martin, Scott M.,
Subject: Educational games
Individualized instruction
Publication Year:2021
Language:English
Published:New York, NY ; Routledge, 2022.
ISBN:9780367487508
0367487500
Notes:Includes bibliographical references and index.
Course: DSA210

Availability at HKSYU Library


Location Call number Status
English Book (4/F) 371.337 MAR 2022 Due Date:2026-03-05