32. Beginning C++ through game programming Dawson, Michael, Boston, Massachusetts : Cengage Learning, 2015. DSA213 View full-text via ProQuest Ebook Central
33. SFML game development by example: Create and develop exciting games from start to finish using SFML Pupius, Raimondas,, Birmingham : Packt Publishing Ltd., 2015. DSA213
34. Game design workshop: a playcentric approach to creating innovative games Fullerton, Tracy, Boca Raton, FL : CRC Press, Taylor & Francis Group, 2024. DSA422 GDM511 MDIT420
35. Game design workshop: a playcentric approach to creating innovative games Fullerton, Tracy, Boca Raton, FL : CRC Press, 2024. DSA422 GDM511 Online
36. Esports in the Asia-Pacific: ecosystem, communities, and identities Singapore : Palgrave Macmillan, 2023. GDM523
37. Practical game design: a modern and comprehensive guide to video game design Kramarzewski, Adam, Birmingham, England : Packt Publishing Ltd, [2023] GDM511
38. Global esports: transformation of cultural perceptions of competitive gaming New York : Bloomsbury Academic, [2022] DSA212 JOUR231
40. Serious games in personalized learning: new models for design and performance Martin, Scott M., New York, NY ; Routledge, 2022. DSA210