21. Blender 3D by example: a project-based guide to learning Blender 3D, EEVEE rendering engine, and grease pencil Baechler, Oscar, Birmingham Packt Publishing, 2020. ACT202 ACT321
22. Game development with Blender Felinto, Dalai, Boston, MA : Cengage Learning PTR, 2014. MDIT420 View full text via Gale Virtual Reference Library
24. Adobe After Effects Classroom in a book: 2024 release : the official training workbook from Adobe Gyncild, Brie, ©2024 JOUR390
25. Getting started in 3D with 3ds Max: model, texture, rig, animate, and render in 3ds Max Boardman, Ted, Abingdon, Oxon ; Routledge, 2017. MDIT310
26. Introduction to digital media design: transferable hacks, skills and tricks Hardy, David Leicester London : Bloomsbury Visual Arts, 2022. GED113 IDP301 MDIT404
27. Effective data visualization: the right chart for the right data Evergreen, Stephanie D. H., Thousand Oaks, California : SAGE Publications, Inc., [2020] ADS250
28. The complete guide to photorealism: for visual effects, visualization and games Dinur, Eran, New York ; Routledge, 2022. IDP312
29. Augmented reality: an emerging technologies guide to AR Kipper, Gregory, Amsterdam ; Syngress/Elsevier, [2013] MDIT420