11. Understanding video games: the essential introduction Egenfeldt-Nielsen, Simon, New York, NY ; Routledge, 2024. GDM521 DSA100
12. Practical Game Design: A Modern and Comprehensive Guide to Video Game Design Kramarzewski, Adam, Birmingham : Packt Publishing, 2023. GDM511
13. Introduction to Game Systems Design Gazaway, Dax. Hoboken : Pearson Education, Limited, 2021. GDM511 EBSCOhost
14. The gaming mind: a new psychology of videogames and the power of play Kriss, Alexander, New York, NY : The Experiment, LLC, 2020. DSA315
15. The state of play: creators and critics on video game culture New York : Seven Stories Press, [2015] DSA317
16. Game programming patterns Nystrom, Robert. [United States?] : Genever Benning, [2014] DSA213 MDIT420
17. How to do things with videogames Bogost, Ian. Minneapolis : University of Minnesota Press, c2011. SOC261
18. Advanced game design: a systems approach Sellers, Michael (Game designer), Boston : Addison-Wesley, [2018] GDM511
19. Visual digital culture: surface play and spectacle in new media genres Darley, Andrew. London ; Routledge, 2000. GEB112
20. Game usability: advice from the experts for advancing UX strategy and practice in videogames Boca Raton, FL : CRC Press, Taylor & Francis Group, [2022]. GDM517