1. The video games textbook: history, business, technology Wardyga, Brian J., Boca Raton, FL : CRC Press, [2023] GDM521
2. The video games textbook: history, business, technology Wardyga, Brian J., Boca Raton : CRC Press, 2023. GDM521
4. Digital Gaming and the Advertising Landscape Hera, Teresa de la, 1981- Baltimore, Maryland : Project Muse, 2020 DSA100
5. Digital gaming and the advertising landscape Hera, Teresa de la, 1981- Amsterdam : Amsterdam University Press, [2019] DSA210
6. Inside the video game industry: game developers talk about the business of play New York : Routledge, Taylor & Francis Group, 2017. GDM522
7. The videogame industry does not exist: why we should think beyond commercial game production Keogh, Brendan, Cambridge, MA : The MIT Press, 2023 GDM522
8. Rise and reign of esports: an introduction to the multinational industry Bischof, Linus, ©2020 GDM523
9. One up: creativity, competition, and the global business of video games Dreunen, Joost van, New York : Columbia University Press, [2020] GDM522
10. Producing games: from business budgets to creativity and design Cohen, D. S. Burlington, MA ; Focal Press, 2009. GDM512