1. Game design workshop: a playcentric approach to creating innovative games Fullerton, Tracy, Boca Raton, FL : CRC Press, Taylor & Francis Group, 2024. DSA422 GDM511 MDIT420
2. Design for motion: fundamentals and techniques of motion design Shaw, Austin, New York, NY : Routledge, Taylor & Francis Group, 2020. JOUR390
3. Mathematics for computer graphics and game programming: a self-teaching introduction Dulles : Mercury Learning and Information, c2019. GDM512
4. Game design workshop: a playcentric approach to creating innovative games Fullerton, Tracy, Boca Raton, FL : CRC Press, 2024. DSA422 GDM511 Online
5. Practical game design: a modern and comprehensive guide to video game design Kramarzewski, Adam, Birmingham, England : Packt Publishing Ltd, [2023] GDM511
6. The image-interface: graphical supports for visual information Reyes-Garcia, Everardo, London, England ; ISTE : 2017. DSA111
8. Python scripting in Blender: extend the power of Blender using Python to create objects, animations, and effective add-ons Acampora, Paolo, Birmingham : Packt Publishing, 2023. DSA216
9. Studyguide for art of 3D computer animation and effects Kerlow, Isaac Victor, 1958- [Place of publication not identified] : Cram101 [2010]. MDIT310
10. Blender 3D by example: design a complete workflow with Blender to create stunning 3D scenes and films step by step! Caudron, Romain, Birmingham : Packt Publishing, 2015. GED115