11. Building virtual reality with Unity and SteamVR Murray, Jeff W., Boca Raton, FL : CRC Press, Taylor & Francis Group, [2020] MDIT220 ADS250
12. Unity 2020 virtual reality projects: learn VR development by building immersive applications and games with Unity 2019.4 and later versions Linowes, Jonathan, Birmingham, UK : Packt Publishing, 2020. MDIT320 MDIT310
14. Storytelling for virtual reality: methods and principles for crafting immersive narratives Bucher, John K., Abingdon, Oxon : Routledge, 2018. IDP301
16. The VR book: Human-centered design for virtual reality Jerald, Jason, [New York] : Association for Computing Machinery ; [2016] ADS250 GDM510 MDIT210
17. The VR book: human-centered design for virtual reality Jerald, Jason, [New York] : Association for Computing Machinery ; 2016. GDM510
18. Narrative as virtual reality 2: revisiting immersion and interactivity in literature and electronic media Ryan, Marie-Laure, 1946- Baltimore : Johns Hopkins University Press, 2015. MDIT404
20. How we became posthuman: virtual bodies in cybernetics, literature, and informatics Hayles, N. Katherine. Chicago, Ill. : University of Chicago Press, 1999. ENG305