1. Design for motion: fundamentals and techniques of motion design Shaw, Austin, New York, NY : Routledge, Taylor & Francis Group, 2020. JOUR390
2. Game design workshop: a playcentric approach to creating innovative games Fullerton, Tracy, Boca Raton, FL : CRC Press, Taylor & Francis Group, 2024. DSA422 GDM511 MDIT420
3. Practical game design: a modern and comprehensive guide to video game design Kramarzewski, Adam, Birmingham, England : Packt Publishing Ltd, [2023] GDM511
4. Mathematics for computer graphics and game programming: a self-teaching introduction Dulles : Mercury Learning and Information, c2019. GDM512
5. Learning Unity 2D game development by example: create your own line of successful 2D games with Unity! Pereira, Venita,, Birmingham, England : Packt Publishing, 2014. DSA211
8. Studyguide for art of 3D computer animation and effects Kerlow, Isaac Victor, 1958- [Place of publication not identified] : Cram101 [2010]. MDIT310
9. Motion design toolkit: principles, practice, and techniques Shaw, Austin, New York, NY ; Routledge, 2023. JOUR390
10. Python scripting in Blender: extend the power of Blender using Python to create objects, animations, and effective add-ons Acampora, Paolo, Birmingham : Packt Publishing, 2023. DSA216