11. Advanced game design: a systems approach Sellers, Michael (Game designer), Boston : Addison-Wesley, [2018] GDM511
13. Mathematics for computer graphics and game programming: a self-teaching introduction Dulles : Mercury Learning and Information, c2019. GDM512
14. Unreal® engine VR cookbook: developing virtual reality with UE4 McCaffrey, Mitch, Boston : Addison-Wesley, [2017] MDIT320 ADS250