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UnrealĀ® engine VR cookbook : developing virtual reality with UE4

McCaffrey, Mitch, author.
Boston : Addison-Wesley, [2017]

"For game developers and visualization specialists, VR is the next amazing frontier to conquer--and Unreal Engine 4 is the ideal platform to conquer it with. Unreal (R) Engine VR Cookbook is your complete, authoritative guide to building stunning experiences on any Unreal Engine 4-compatible VR hardware. Renowned VR developer and instructor Mitch McCaffrey brings together best practices, common interaction paradigms, specific guidance on implementing these paradigms in Unreal Engine, and practical guidance on choosing the right approaches for your project. McCaffrey's tested "recipes" contain step-by-step instructions, while empowering you with concise explanations of the underlying theory and math. Whether you're creating first-person shooters or relaxation simulators, the techniques McCaffrey explains help you get immediate results, as you gain "big picture" knowledge and master nuances that will help you succeed with any genre or project." --

Bibliographic Information


Format: Book
Author: McCaffrey, Mitch,
Subject: Computer games
UnrealScript (Computer program language)
Publication Year:2017
Language:English
Published:Boston : Addison-Wesley, [2017]
ISBN:9780134649177
0134649176
Series:The Addison-Wesley game design and development series.
Notes:"Epic Games"
Includes index.
Course: MDIT320
ADS250

Availability at HKSYU Library


Location Call number Status
English Book (5/F) 794.815262 MCC 2017 Available