21. Handbook of augmented and virtual reality. Badotra, Sumit. Berlin/Boston : Walter de Gruyter GmbH, 2023. SW505
22. The metaverse entrepreneur: a practical guide to building a business in virtual reality Preston, Martin. [S.l.] : Independently published, 2023. MDIT330
23. Virtual society: the metaverse and the new frontiers of human experience Narula, Herman, New York : Currency, [2022] GED113
24. Virtual art: from illusion to immersion Grau, Oliver. Cambridge, Mass. : MIT Press, c2004. ACT101
25. The metaverse handbook: innovating for the internet's next tectonic shift Terry, Quharrison, Hoboken, New Jersey : John Wiley & Sons, [2022] GED113
27. Building virtual reality with Unity and SteamVR Murray, Jeff W., Boca Raton, FL : CRC Press, Taylor & Francis Group, [2020] MDIT220 ADS250
28. Narrative as virtual reality 2: revisiting immersion and interactivity in literature and electronic media Ryan, Marie-Laure, 1946- Baltimore : Johns Hopkins University Press, 2015. MDIT404
29. Terminal identity: the virtual subject in postmodern science fiction Bukatman, Scott, 1957- Durham : Duke University Press, 1993. GEB215 ENG305
30. Terminal identity: the virtual subject in postmodern science fiction Bukatman, Scott, 1957- Durham : Duke University Press, 1993. GEB215 e-Duke Books Scholarly Collection