1. Brain-computer interfaces handbook: technological and theoretical advances Boca Raton, FL : CRC Press, Taylor & Francis Group, [2018] GDM510
2. Computational thinking Denning, Peter J., 1942- Cambridge, Massachusetts : The MIT Press, [2019] ADS360
3. Effective cybersecurity: understanding and using standards and best practices Stallings, William, Upper Saddle River, NJ : Addison-Wesley, [2019] FINT301
4. Data Science from Scratch: First Principles with Python Grus, Joel (Software engineer), Sebastpol, California : O'Reilly, [2019] IFYP006
5. Game engine architecture Gregory, Jason, 1970- Boca Raton, FL : CRC Press, Taylor & Francis Group, [2019] GDM511 DSA213 MDIT420
6. Python crash course: a hands-on, project-based introduction to programming Matthes, Eric, 1972- San Francisco : No Starch Press, [2019] FINT100
7. Excel 2019 power programming with VBA Alexander, Michael, 1972- Indianapolis, IN : Wiley, [2019] ACCT132
8. 3Ds max modeling basics for video game assets Culbertson, William, Boca Raton, FL : CRC Press, 2019- MDIT310
9. Hands-on ensemble learning with python: build highly optimized ensemble machine learning models using scikit-learn and Keras Kyriakides, George, Birmingham ; Packt Publishing, 2019. DSA215