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52. The video games textbook: history, business, technology Wardyga, Brian J., Boca Raton : CRC Press, 2023. GDM521
53. The videogame industry does not exist: why we should think beyond commercial game production Keogh, Brendan, Cambridge, MA : The MIT Press, 2023 GDM522
57. Diagnostic and statistical manual of mental disorders: DSM-5-TR Washington, DC : American Psychiatric Association Publishing, 2022 PSY563
58. Events management: principles and practice Raj, Razaq, Oxford : Goodfellow Publishers, 2022. PRA340 EBSCO DDA
59. Introduction to game design, prototyping, and development: from concept to playable game with Unity and C♯ Bond, Jeremy Gibson. Massachusetts : Addison-Wesley Professional, 2022. IDP311 EBSCOhost
60. Multicultural play therapy: making the most of cultural opportunities with children New York, NY : Routledge, 2022. MPT505 MPT501 EBSCO DDA