1. Design for motion: fundamentals and techniques of motion design Shaw, Austin, New York, NY : Routledge, Taylor & Francis Group, 2020. JOUR390
2. Game design workshop: a playcentric approach to creating innovative games Fullerton, Tracy, Boca Raton, FL : CRC Press, Taylor & Francis Group, 2024. DSA422 GDM511 MDIT420
3. Game design workshop: a playcentric approach to creating innovative games Fullerton, Tracy, Boca Raton, FL : CRC Press, 2024. DSA422 GDM511 Online
4. Practical game design: a modern and comprehensive guide to video game design Kramarzewski, Adam, Birmingham, England : Packt Publishing Ltd, [2023] GDM511
5. Mathematics for computer graphics and game programming: a self-teaching introduction Dulles : Mercury Learning and Information, c2019. GDM512
6. The image-interface: graphical supports for visual information Reyes-Garcia, Everardo, London, England ; ISTE : 2017. DSA111
7. Motion design toolkit: principles, practice, and techniques Shaw, Austin, New York, NY ; Routledge, 2023. JOUR390
8. Python scripting in Blender: extend the power of Blender using Python to create objects, animations, and effective add-ons Acampora, Paolo, Birmingham : Packt Publishing, 2023. DSA216
9. Digital compositing for film and video: production workflows and techniques Wright, Steve, 1947- New York : Routledge, Taylor & Francis Group, 2018. JOUR390
10. Mixed Reality and Gamification for Cultural Heritage Cham : Springer International Publishing : 2017. ACT323