Librarian View
LEADER 02537cam a2200409Ii 4500
001
991008142064907546
005
20250115122023.0
008
170306s2017 maua 001 0 eng d
020
a| 0134649176
q| (paperback)
020
a| 9780134649177
q| (paperback)
040
a| SISPL
b| eng
e| rda
c| SISPL
d| YDX
d| YDXCP
d| BTCTA
d| BDX
d| NHA
d| OCLCF
d| HKP
d| HK-SYU
050
4
a| QA76.76.V54
b| M33 2017
082
0
4
a| 794.8/15262
2| 23
092
0
a| 794.815262
b| MCC 2017
100
1
a| McCaffrey, Mitch,
e| author.
245
1
0
a| UnrealĀ® engine VR cookbook :
b| developing virtual reality with UE4 /
c| Mitch McCaffrey.
246
3
a| Unreal engine VR cookbook
246
3
a| Unreal engine virtual reality cookbook
246
3
0
a| Developing virtual reality with UE4
264
1
a| Boston :
b| Addison-Wesley,
c| [2017]
300
a| xv, 254 pages :
b| color illustrations ;
c| 24 cm.
336
a| text
b| txt
2| rdacontent.
337
a| unmediated
b| n
2| rdamedia.
338
a| volume
b| nc
2| rdacarrier.
490
1
a| The Addison-Wesley game design and development series.
500
a| "Epic Games"
500
a| Includes index.
520
a| "For game developers and visualization specialists, VR is the next amazing frontier to conquer--and Unreal Engine 4 is the ideal platform to conquer it with. Unreal (R) Engine VR Cookbook is your complete, authoritative guide to building stunning experiences on any Unreal Engine 4-compatible VR hardware. Renowned VR developer and instructor Mitch McCaffrey brings together best practices, common interaction paradigms, specific guidance on implementing these paradigms in Unreal Engine, and practical guidance on choosing the right approaches for your project. McCaffrey's tested "recipes" contain step-by-step instructions, while empowering you with concise explanations of the underlying theory and math. Whether you're creating first-person shooters or relaxation simulators, the techniques McCaffrey explains help you get immediate results, as you gain "big picture" knowledge and master nuances that will help you succeed with any genre or project." --
c| Back cover.
650
0
a| Computer games
x| Programming.
650
0
a| UnrealScript (Computer program language)
650
0
a| Computer games
x| Design.
710
2
a| Epic Games, Inc.
830
0
a| Addison-Wesley game design and development series.
910
a| cpw
b| wsl
998
a| book
b| 02-05-23
945
h| Principal
l| location
i| barcode
y| id
f| bookplate
a| callnoa
b| callnob
n| MDIT320
945
h| Principal
l| location
i| barcode
y| id
f| bookplate
a| callnoa
b| callnob
n| ADS250