21. Rise and reign of esports: an introduction to the multinational industry Bischof, Linus, ©2020 GDM523
22. Beginning C++ through game programming Dawson, Mike, 1947- Boston, Massachusetts : Cengage Learning, 2015. DSA213
23. Video games in psychotherapy Rice, Robert (Psychologist), New York, NY ; Routledge, 2023. SW527 DSA315
24. Video games as culture: considering the role and importance of video games in contemporary society Muriel, Daniel, Abingdon : Routledge, 2018 DSA317
25. One up: creativity, competition, and the global business of video games Dreunen, Joost van, New York : Columbia University Press, [2020] GDM522
27. Game design workshop: a playcentric approach to creating innovative games Fullerton, Tracy, Boca Raton, FL : CRC Press, 2024. DSA422 GDM511 Online
28. Esports in the Asia-Pacific: ecosystem, communities, and identities Singapore : Palgrave Macmillan, 2023. GDM523
29. Practical game design: a modern and comprehensive guide to video game design Kramarzewski, Adam, Birmingham, England : Packt Publishing Ltd, [2023] GDM511
30. Global esports: transformation of cultural perceptions of competitive gaming New York : Bloomsbury Academic, [2022] DSA212 JOUR231