11. Beginning C++ through game programming Dawson, Michael, Boston, Massachusetts : Cengage Learning, 2015. DSA213 View full-text via ProQuest Ebook Central
12. Blender 3D by example: design a complete workflow with Blender to create stunning 3D scenes and films step by step! Caudron, Romain, Birmingham : Packt Publishing, 2015. GED115
14. Introduction to computation and programming using Python: with application to computational modeling and understanding data Guttag, John V., 1949- Cambridge, Massachusetts ; The MIT Press, [2021] ADS360
15. Unity 2020 virtual reality projects: learn VR development by building immersive applications and games with Unity 2019.4 and later versions Linowes, Jonathan, Birmingham, UK : Packt Publishing, 2020. MDIT320 MDIT310
16. Unreal® engine VR cookbook: developing virtual reality with UE4 McCaffrey, Mitch, Boston : Addison-Wesley, [2017] MDIT320 ADS250
17. Beginning C++ through game programming Dawson, Mike, 1947- Boston, MA : Cengage Learning PTR, [2015] DSA213
18. Recoding gender: women's changing participation in computing Abbate, Janet. Cambridge, Mass. : MIT Press, ©2012. GEB112
19. Computer programming for beginners: fundamentals of programming terms and concepts Clark, Nathan, ©2022 DSA213