1. Games to play and games not to play: strategic decisions via extensions of game theory Weiss, Uri, 1980- Cham : Springer, [2023] BUS318
2. Game theory - successful negotiation in purchasing: requirements, incentives and award Pfeiffer, Christoph, Wiesbaden : Springer, 2023. BUS318
3. Practical Game Design: A Modern and Comprehensive Guide to Video Game Design Kramarzewski, Adam, Birmingham : Packt Publishing, 2023. GDM511
4. Practical game design: a modern and comprehensive guide to video game design Kramarzewski, Adam, Birmingham, England : Packt Publishing Ltd, [2023] GDM511
5. System of negotiations: game theory and behavioral economics in procurement - the guide for professionals Schumann, René, 1978- Wiesbaden, Germany : Springer Fachmedien Wiesbaden GmbH, [2023] BUS318
6. Creative character design for games and animation Harder, Jenny, Boca Raton, FL : CRC Press, Taylor & Francis Group, 2023. DSA216
7. Introduction to game design, prototyping, and development: from concept to playable game with Unity and C# Bond, Jeremy Gibson, Boston : Addison-Wesley, [2023] GDM511 IDP311
8. Unreal Engine 5 Game Development with C++ Scripting: Become a Professional Game Developer and Create Fully Functional, High-Quality Games Li, Zhenyu George, Birmingham : Packt Publishing, 2023. GDM512