1. Computational thinking Denning, Peter J., 1942- Cambridge, Massachusetts : The MIT Press, [2019] ADS360
2. Effective cybersecurity: understanding and using standards and best practices Stallings, William, Upper Saddle River, NJ : Addison-Wesley, [2019] FINT301
3. Data Science from Scratch: First Principles with Python Grus, Joel (Software engineer), Sebastpol, California : O'Reilly, [2019] IFYP006
4. Game engine architecture Gregory, Jason, 1970- Boca Raton, FL : CRC Press, Taylor & Francis Group, [2019] GDM511 DSA213 MDIT420
5. Python crash course: a hands-on, project-based introduction to programming Matthes, Eric, 1972- San Francisco : No Starch Press, [2019] FINT100
6. Excel 2019 power programming with VBA Alexander, Michael, 1972- Indianapolis, IN : Wiley, [2019] ACCT132
7. 3Ds max modeling basics for video game assets Culbertson, William, Boca Raton, FL : CRC Press, 2019- MDIT310
8. Hands-on ensemble learning with python: build highly optimized ensemble machine learning models using scikit-learn and Keras Kyriakides, George, Birmingham ; Packt Publishing, 2019. DSA215
10. CyberParks – The Interface Between People, Places and Technology: New Approaches and Perspectives Smaniotto Costa, Carlos Springer Nature 2019 GED214