3. Metaversed: see beyond the hype Martins, Luis Bravo. Hoboken, New Jersey : John Wiley & Sons, Inc. [2023] GED113
4. Regulating the metaverse: a critical assessment Kalpokas, Ignas, Abingdon, Oxon [UK] ; Routledge, 2023. GED113
5. Designing immersive 3D experiences: a designer's guide to creating realistic 3D experiences for extended reality Stevens, Renée (Renée C.), ©2022 GDM510
6. Brain-computer interfaces handbook: technological and theoretical advances Boca Raton, FL : CRC Press, Taylor & Francis Group, [2018] GDM510
7. Practical augmented reality: a guide to the technologies, applications, and human factors for AR and VR Aukstakalnis, Steve, Boston : Addison-Wesley, [2017] MDIT420