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22. Virtual art: from illusion to immersion Grau, Oliver. Cambridge, Mass. : MIT Press, c2004. ACT101
23. The metaverse entrepreneur: a practical guide to building a business in virtual reality Preston, Martin. [S.l.] : Independently published, 2023. MDIT330
24. UX for XR: user experience design and strategies for immersive technologies Hillmann, Cornel, ©2025 GED113 GDM510 IDP301
25. Designing immersive 3D experiences: a designer's guide to creating realistic 3D experiences for extended reality Stevens, Renée (Renée C.), ©2022 GDM510
27. Terminal identity: the virtual subject in postmodern science fiction Bukatman, Scott, 1957- Durham : Duke University Press, 1993. GEB215 ENG305
28. The metaverse handbook: innovating for the internet's next tectonic shift Terry, Quharrison, Hoboken, New Jersey : John Wiley & Sons, [2022] GED113
29. Terminal identity: the virtual subject in postmodern science fiction Bukatman, Scott, 1957- Durham : Duke University Press, 1993. GEB215 e-Duke Books Scholarly Collection
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