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HKSYU Library

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    • Cybernetics1
    • Cyberspace1
    • Educational innovations1
    • Electronic games1
    • General education1
    • Hypertext literature1
    • Information technology1
    • Interpretation of cultural and natural resources1
    • Mass media1
    • Metaverse1
    • Multimedia systems1
    • Puzzles1
    • Regression (Civilization)1
    • Shared virtual environments1
    • Social service1
    • Steam VR.1
    • Telematics1
    • Unity (Electronic resource)1
    • User interfaces (Computer systems).1
    • User-centered system design1
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