Subject
- Cybernetics1
- Electronic games1
- Hypertext literature1
- Information technology1
- Interpretation of cultural and natural resources1
- Mass media1
- Metaverse1
- Multimedia systems1
- Puzzles1
- Regression (Civilization)1
- Shared virtual environments1
- Social service1
- Steam VR.1
- Unity (Electronic resource)1
- User interfaces (Computer systems).1
- User-centered system design1
- Utopias1
- Video games1
- Virtual reality in literature1
- Virtual reality therapy1