Librarian View
LEADER 02588cam a22004457i 4500
001
991008359919707546
005
20251203095622.0
008
141022s20132017enka 001 0 eng d
010
a| 2014466481
016
7
a| 016062640
2| Uk
020
a| 9781138417830
q| (hardback)
020
z| 9780240823959
q| (paperback)
035
a| 18343936
035
a| (OCoLC)773025135
040
a| BTCTA
b| eng
c| BTCTA
d| UKMGB
d| YDXCP
d| CLE
d| YNK
d| NDD
d| CDX
d| OCLCF
d| OCLCA
d| DLC
e| rda
d| HK-SYU
042
a| lccopycat
050
0
0
a| TR897.7
b| .B6297 2013
050
4
a| TR897.72.A14
b| B637 2017
9| kkl
082
0
0
a| 006.6/96
2| 23
092
0
a| 006.696
b| BOA 2017
100
1
a| Boardman, Ted,
e| author.
245
1
0
a| Getting started in 3D with 3ds Max :
b| model, texture, rig, animate, and render in 3ds Max /
c| Ted Boardman.
246
3
a| Model, texture, rig, animate, and render in 3ds Max
264
1
a| Abingdon, Oxon ;
a| New York, NY :
b| Routledge,
c| 2017.
264
4
c| ©2013
300
a| xii, 505 pages :
b| color illustrations ;
c| 26 cm.
336
a| text
b| txt
2| rdacontent
336
a| still image
b| sti
2| rdacontent
337
a| unmediated
b| n
2| rdamedia
338
a| volume
b| nc
2| rdacarrier
500
a| Includes index.
500
a| First published 2013 by Focal Press.
520
a| Learning a 3D visualization software is a daunting task under any circumstances and while it may be easy to find online tutorials that tell you what to do to perform certain tasks you'll seldom learn "why" you are performing the steps. This book approaches training from a top-down perspective way you will first learn important concepts of 3D visualization and functionality of 3ds Max before moving into the finer detail of the command structure. By learning how things work and why you might choose one method over another the book will not only teach you where the buttons are, but more importantly how to think about the holistic process of 3D design so that you can then apply the lessons to your own needs. The goal of the learning presented here is to familiarize the new user of 3ds Max with a typical workflow from a production environment from planning to modeling, materials, and lighting, and then applying special effects and compositing techniques for a finished product.
c| Amazon.
630
0
0
a| 3ds max (Computer file)
v| Handbooks, manuals, etc.
650
0
a| Computer animation.
650
0
a| Computer graphics.
650
0
a| Three-dimensional display systems.
910
b| kkl
c| wsl
998
a| book
b| 03-12-25
945
h| Principal
l| location
i| barcode
y| id
f| bookplate
a| callnoa
b| callnob
n| MDIT310