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HKSYU Library

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    LEADER 02676cam a22003733i 4500
    001
    991008275468507546
    005
    20250124091050.0
    008
    220620s2023 flua 001 0 eng d
    020
     
     
    z| 9781032348841 q| (hardback)
    020
     
     
    a| 9781032345864 q| (paperback)
    020
     
     
    z| 9781003324287 q| (ebook)
    035
     
     
    a| (CaONFJC)93660526
    040
     
     
    d| NNfCLS b| eng e| rda d| HK-SYU
    050
    0
    4
    a| NC1765 b| .W458 2023
    082
    0
    4
    a| 791.43/34 2| 23/eng/20220715
    092
    0
     
    a| 791.4334 b| WHI 2023
    100
    1
     
    a| White, Tony, d| 1947-, e| author.
    245
    1
    0
    a| Animation masterclasses : b| from pencils to pixels, a complete course in animation & production / c| Tony White.
    246
    3
    0
    a| From pencils to pixels, a complete course in animation & production
    250
     
     
    a| First edition.
    264
     
    1
    a| Boca Raton, FL : b| CRC Press/Taylor & Francis Group, c| 2023.
    264
     
    4
    c| ©2023
    300
     
     
    a| xx, 807 pages : b| illustrations (some color) ; c| 26 cm
    336
     
     
    a| text b| txt 2| rdacontent
    337
     
     
    a| unmediated b| n 2| rdamedia
    338
     
     
    a| volume b| nc 2| rdacarrier
    500
     
     
    a| Includes index.
    520
     
     
    a| "Today, it is commonly believed that if you learn software, you can become an animator. Yet nothing could be further from the truth. Master animators are trained and not born. Software, as is the humble pencil, is merely yet another tool through which an animator can apply their knowledge. However, neither software nor pencils give you that knowledge, nor do they do the work for you. If you place a fully trained master animator on a computer, or give them a pencil, they’ll astound you with their mastery. However, if you put a nontrained animator on a computer, all you will have is a technician creating moving objects ・ as you’ll see all over YouTube and other video platforms. This book teaches you exactly how to become a Master Animator--whether you ultimately plan to use pencils, computers, drawing tablets or rigged characters. It’s a complete course, being a collection of 48 masterclasses gleaned from the author’s 50 years of experience of top-level animating, teaching, and filmmaking. It will also train you in the value and application of observational gesture drawing. This book of masterclasses by a master of the art, Tony White, is entirely designed to be THE definitive reference book for students learning how to make things move well as well as how to create films once you know how to do so." -- c| Amazon.
    650
     
    0
    a| Animation (Cinematography)
    650
     
    0
    a| Computer animation.
    650
     
    0
    a| Motion picture authorship.
    910
     
     
    b| wlc c| wsl
    998
     
     
    a| book b| 24-01-25
    945
     
     
    h| Principal l| location i| barcode y| id f| bookplate a| callnoa b| callnob n| DSA216