Librarian View
LEADER 01560cam a2200361 i 4500
001
991008273362107546
005
20250220161702.0
008
200203s2020 nyu b 000 0 eng d
010
a| 2020003715
020
a| 9781615196814
020
z| 9781615196821
q| (ebook)
040
a| DLC
b| eng
c| DLC
e| rda
d| DLC
d| HK-SYU
042
a| pcc
050
0
0
a| GV1469.34.P79
b| K75 2020
082
0
0
a| 794.801/9
2| 23
092
0
a| 794.8019
b| KRI 2020
100
1
a| Kriss, Alexander,
e| author.
245
1
4
a| The gaming mind :
b| a new psychology of videogames and the power of play /
c| Alexander Kriss.
246
3
0
a| New psychology of videogames and the power of play.
264
1
a| New York, NY :
b| The Experiment, LLC,
c| 2020.
264
4
c| ©2020
300
a| xiv, 255 pages ;
c| 23 cm
336
a| text
b| txt
2| rdacontent
337
a| unmediated
b| n
2| rdamedia
338
a| volume
b| nc
2| rdacarrier
504
a| Includes bibliographical references.
505
0
a| Me, you, and Silent Hill -- Tutorial -- Uploaded Unconscious -- Potential -- Violence -- Addiction -- Health -- Multiplayer -- Progression -- Next-Gen.
520
a| "A therapist reveals the role of videogames in the lives of his patients, showing the positive impact playing videogames has had and can have, and how they connect us to our humanity"--
c| Provided by publisher.
650
0
a| Video games
x| Psychological aspects.
650
0
a| Video games
x| Social aspects.
910
a| nlw
b| kkl
c| wsl
998
a| book
b| 20-02-25
945
h| Principal
l| location
i| barcode
y| id
f| bookplate
a| callnoa
b| callnob
n| DSA315